Procedural Pizza Generator
graphics look bad in browsers. consider downloading the (free) desktop build below :)
Procedural Pizza Generator
Is this a game? I am not sure. Is this a tool? No, but I might be one for making this...
Anyway, this is a fun little experiment I made to play with procedural content generation.
What's with it?
The pizza model and material are completely procedurally generated, based on the player's input (given through the "Customize" tab). The "Toppings" tab was added to add a fun mechanic to the experiment and to try out a quick asset-making technique I had running through my mind...and also add some juiciness to the whole thing.
How does it work?
I will soon publish a devlog with the explanation if you are interested in the process behind the "game".
The assets
I added the option to buy the food assets that I used for as little as 1.00 € (circa 1.18$, the lowest possible price here on itch) in case you want to download them and support the studio and the experiment.
The asset use is free for personal, educational and commercial use. Credit is not mandatory but is appreciated (You might also leave a comment here and let me know, I'm curious to see where these are used).
Credits
The programming, 3d assets & textures were made by PunkPebbleStudio's own Pietro "Peetah" Moroni.
The great UI graphics were made from Kenney (www.kenney.nl).
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 3.5 out of 5 stars (4 total ratings) |
Author | whateep @ punk pebble studio |
Genre | Simulation |
Made with | Unity |
Tags | Food, Generator, Low-poly, Procedural Generation |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Links | Community |
Download
Click download now to get access to the following files:
Development log
- Making Procedural Pizza!Oct 15, 2020
Comments
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Now you can picture me working on it for two days hahaha never been that hungry