I haven't made a game in like a year and wanted to write some spaghetti code to scratch that itch (pun not intended).

Disclaimer: the game is definitely not optimized. The whole thing took 8 hours or so of chill gamedev and I didn't bother making this polished at all lol

The game was made in 6 hours and features full spherical rotation around the ball canister, 11 differently colored balls of increasing size and a scoring system.

The only sound effect I made with my mouth and it's making me consider a career in voice acting (foley category)

This is mostly a prototype/a little self imposed jam challenge to get back on track with games, I don't expect you to be impressed.

If you enjoy it let me know though, that is something that I care about :)

Another disclaimer: if you're colorblind I apologize for not making this accessible to you!
StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
Authorwhateep @ punk pebble studio
GenrePuzzle
Tags3D, Arcade, Casual, Low-poly, merger, Suika Game, unlit, watermelon-game

Comments

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i feel like it would be better if game over would happen when the container spills

(+1)

I agree, but from what I can see in the original game you get game over when one single fruit goes over the top...so I kinda just copied that. Maybe I'll put some more work into it to figure out a proper lose condition :)